My love for toys and macro works is endless. And here we are: after some lessons on shading with Grant Warwick, I tried to put what I learned into practice. At first, I aimed for a simple render shot first of typical glossy Lego plastic – but ended up with some advanced animation project.
I got the rough basic model on Turbosquid in a hot deal. So far – so good. Although the bastard seemed to be ready-to-go, I gotta put in a lot of work again and again. Just to make it nice and smooth, I had to go over every piece and used some material trick to soften the edges.
The animation was done in Full HD and the rendered still in 7K, just go and get some finger smudges on the big resolution – this is just so me. And last but not least, the animation was a sweet challenge since it’s still a new genre to me: every piece was hand animated and I had fun finding some decent camera moves.
- Programs: 3ds Max, Vray, Photoshop, After Effects
- Finished: Nov 2014
High resolution: available soon