Another image I was developing over years on and off with a Sci-Fi content. Many details should look like functional and plausible although there was no deeper meaning other than parts of a weapon since the beginning. I created some weird abstract objects which belong in the genre of my beloved collection of movies like Star Wars, Matrix, Blade Runner etc.
In terms of the technique, I just love hard surface – once more most of the objects are done with standard poly-modelling technique but also with great help of Neil Blevins wire scripts.
I tried to put in a lot of nice glow and follow the rules of the golden ration in terms of compositing. The depth of field is good but I’m still not one hundred percent happy since it’s done in comp. My preferred color is violet which I tried to bring in and give a certain variation with the tones.
- Programs: 3ds Max, Vray, Photoshop
- Finished: Sep 2016
High resolution: available soon