Truck (Mad Max)
This project was all just about modelling: Very detailed object to show off with all my skills.
The inspiration came not only from mad max but also from a low poly game model I found online. Nevertheless, I changed the design massively and made a high poly model out of it which doesn’t have much to do any more with the inspiration. I tried to model as clean as possible and the rest was done by the smoothing algorithm.
The Shading-Lighting-Rendering is kept simple, just the model had to stay in focus: I just shaded it in a basic way and gave some objects like for instance the floor a little bit an advanced material to enhance details.
On top of that: a warm and a cold light, more like an evening mood of an HDRI since the floor gives the impression of a desert. Of course, my beloved color is again violet and even here, I was drawn into using it without even realizing it.
I tried to render the cars from all sides and some closeup-shots but just to grasp all the details: please check the High-Res. A friend of mine is also selling this truck online, in case you wish to have this model: just drop me a line.
- Programs: 3ds Max, Vray, Photoshop
- Finished: Sep 2016
High resolution: available soon